The autobiographical character was from the second quiet year game. The character is a janitor who works at a messed up school.
I used Travesty Generator to create the broken riddle on the wall of the campus
The story follows you as the janitor of a conspicuous school. Complete your tasks and clock out to get to your lunch break.
I used googlism to create rumors for the characters from the resident building
I used crowdsourcing to create the different scenarios of which the janitor had to clean up from.
n+7 was used in the rumors to jumble them, making them seem like a foreign language and push that they are not normal students.
The name of the game was created through Botnik
Used the Anagram Generator to call residents "Trendies" instead.
Oblique Strategies used to create different scenarios and aid me in my writing of the game